Creates an object, and place it into the pool. addObject() is useful for "pre-loading" a pool with idle objects. <p> If there is no capacity available to add to the pool, this is a no-op (no exception, no impact to the pool). </p>
See Implementation
Creates an object, and place it into the pool. addObject() is useful for "pre-loading" a pool with idle objects. <p> If there is no capacity available to add to the pool, this is a no-op (no exception, no impact to the pool). </p>