Returns whether objects sitting idle in the pool will be validated by the
idle object evictor (if any - see
{@link #setTimeBetweenEvictionRunsMillis(long)}). Validation is performed
by the <code>validateObject()</code> method of the factory associated
with the pool. If the object fails to validate, it will be removed from
the pool and destroyed.
@return <code>true</code> if objects will be validated by the evictor
Returns whether objects sitting idle in the pool will be validated by the idle object evictor (if any - see {@link #setTimeBetweenEvictionRunsMillis(long)}). Validation is performed by the <code>validateObject()</code> method of the factory associated with the pool. If the object fails to validate, it will be removed from the pool and destroyed.
@return <code>true</code> if objects will be validated by the evictor
@see #setTestWhileIdle @see #setTimeBetweenEvictionRunsMillis